Impact template for "Sustainable renovation decision-making board game for VVE's by Marilou van der Vlugt"

Supports the benchmark "Masterplan Amsterdam Zuid Oost":
Yes
Category Activity Participants Place Time
Diversity Learning, Ecological, Economical, Social, Activities All residents My street, Test Neighbourhood Short term
Input What will participants do?

A Research through Design approach was used, exploring vision building workshops, public discussions, serious gaming, and interactive knowledge tools. 

Output What will happen?

The outcome is an interactive and visually engaging boardgame to reduce the identified barriers, empowering residents to shape sustainable renovation processes for their homes.

Outcome What will change?

The project concludes with an embodied design solution that addresses the problem using
an interactive and visually engaging approach. The design aims to reduce barriers related to
the four of the six themes found: position, knowledge, social cohesion and practical factors.
Ultimately, to enable residents to engage and interact with the available information to let
them experience the influence they can have in shaping the sustainable renovation process of
their own homes.

Impact What will be learned?

How to improve the tool and learn if it actually makes the transition easier and more inclusive for the residents. 

Work in progress