Energielab Zuid Oost
Sustainable renovation decision-making board game for VVE's by Marilou van der...
Read story| Category | Activity | Participants | Place | Time |
|---|---|---|---|---|
| Diversity | Learning, Ecological, Economical, Social, Activities | All residents | My street, Test Neighbourhood | Short term |
| Input What will participants do? |
A Research through Design approach was used, exploring vision building workshops, public discussions, serious gaming, and interactive knowledge tools. |
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| Output What will happen? |
The outcome is an interactive and visually engaging boardgame to reduce the identified barriers, empowering residents to shape sustainable renovation processes for their homes. |
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| Outcome What will change? |
The project concludes with an embodied design solution that addresses the problem using |
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| Impact What will be learned? |
How to improve the tool and learn if it actually makes the transition easier and more inclusive for the residents. |
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